I enjoyed playing it regardless and don’t regret buying the dlcs at all Obviously, most of these are just nitpicks and I was focusing on the negatives. The final downside is the explanation of why we have to kill the target at all which is kind of dumb. The initial cutscene has a repeat of a scene from the last main game one that will look odd when playing the whole trilogy back to back.
And yeah, sadly, lots of missing opportunities like a proper bank heist. Sounds very hypocritical as well as plainly unnecessary. Also, I hate the way Diana introduces her as “the bane of the middle class”. And the biggest offender is that empty room where the target goes to make a phonecall if you crash the market. Lots of things felt too gamey like the random chloroform vial in a locker near a vent, some weird document boxes or whatever in the middle of a staircase posing as cover or lack of real offices and the fact that the clerks on the upper floors mostly don’t have chairs. Have you enjoyed this mission? Would you like to see more missions like this? Smaller locations like this benefit a lot of good level design, and while this was pretty straightforward I think it was satisfying overall. This mission is a good example that not every mission has to be the biggest sandbox ever. It’s easy and then you can escape through the garage with no problem. I understand that the data briefcase exists to make the mission less tedious to replay, but I wish it was a bit harder to gain access to it. Of course you can find your ways around, it’s part of the gameplay. I liked how each floor gets more difficult as you go up. Like the SWAT team in Deadly Cargo.Īnd while I like the target, I think her routine is very limited. It would’ve been cool if you could trigger the robbers to start a heist and create chaos/confusion (to sneak around). I liked her story and how she acted around lol I wish we knew more about her. You have disgruntled employees, people doing their everyday jobs, a journalist looking for a scoop, a couple of robbers and the target herself with her collaborators.Īthena Savalas is one of my favourite targets. The stories within the mission are interesting. The atmosphere reminded me of moody, rainy afternoons in the city, and I keep coming back to it. I liked the level design and the verticality of the map, as an enclosed location it worked pretty well.
This is one of my favourite missions from HITMAN 2. Giggles, the entertainer, will be back in Marrakesh.Hello! Time to talk about The Golden Handshake. June 27 brings yet another escalation, The Aquatic Retribution (a trip to the aquarium, apparently) and finally on June 29, another legacy elusive target: Mr.
Finishing those will unlock the handyman toolbox. It will be followed by another escalation called The Unpalatable Termination on June 20, and new featured contracts with the theme of Assassin’s Greed.
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That’s due on June 13 and it will be free to everyone. Also, there will be a new escalation contract called The O’Leary Conflagration that’s all about messing with Helen’s Muffin Kitchen and will probably involve burning a whole lot of people to death. Mumbai and Santa Fortuna are the first two maps to get these changes, with the Embrace of the Serpent and Illusions of Grandeur missions.Īs part of the Legacy Pack, two of the previous game’s elusive targets (the guru and the congressman) will be returning to Sapienza on June 7. To make it more interesting, players who own the Expansion Pass will also get two new Special Assignments added to the game on the same day, which will modify existing levels in interesting ways to encourage you to go back and replay them with a whole new twist. The Bank DLC comes as part of the Hitman 2’s Expansion Pass content, which has already had added a new Sniper Challenge mission as well as other different contents to the game since it was released last year. After all, devising new ways of getting rid of your target is one of the most fun aspects of Hitman 2. This new content will feature an all-new campaign mission entitled Golden Handshake, a sandbox playground that will give players opportunities to make good use of their imagination to eliminate their targets in the most creative ways. IO Interactive has announced their plans for the next adventures of Agent 47, revealing the first brand new location that will be added to the game as DLC that will arrive on June 25.